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Hi guys, finally we can show something about the upcoming Map Editor update. At the moment we are stress testing all the systems in private and a public release date depends on how many bugs/issues will come out during the next few days.
Creating the map editor took us lots of time and a huge amount of (re)work but we're sure that will be a really important addition to the game.
First update will include the Map Editor version 1.0, that includes these features:
Here's a quick video preview that shows how to quickly build a medium-sized building and vegetation.
Lots of objects
We converted pretty much all the assets used for the classic maps into "tiles" and the first Map Editor update will include more than 250 unique 3D tiles giving you the freedom to create maps with a lot of variety.
Are you ready to create? Stay tuned :)
Remember GEARSCAPE? Well, this was our main project before "Of Guards And Thieves" took over and by that time it was 80% complete.
Now it's time to unfreeze this project and finish it! If you're new around here, here's a brief description of the game.
Play as an intelligent gear and try to beat yourself in a frantic race full of obstacles.
Gearscape is an easy type of game to play but hard to master, challenge your friends all over the world and look the death counter growing up.
Bringing the old school games difficulty and mixing it with modern graphics, you're going to face 5 unique types of environments with more than 100 unique rooms full of traps, bombs, rotating saws and tricks.
Are you ready to test your skills and reflexes?
We need your help!In order to being accepted on Steam store we need to gather enough upvotes. This is where we really need your help, if you like the game visit the Gearscape greenlight page and give us a big "thumb up" pressing the Yes button.
How about OGAT?!Don't panic, Of Guards And Thieves development won't be affected. We are still working on it and we're sure you will like the new features that are going to be released mid August. Hint: lots of new maps soon! ;-)
Here's the complete changelog for version 70 update:
New (huge) map: River City
River City is the new 1km x 1km map (only 40% available for now) where all the sandbox gamemode will take place. It features both city and natural environments, make sure to take a look at the map (Press M key to open it in-game).
Sandbox gamemode features
Sandbox Team Deathmatch - gamemode description
In this mode, there are two teams (Red and Blue). The team with the highest score at the end of the match is the winner. Match duration is 30 minutes. Preserve your health and your ammo, scavange for new items and manage your inventory in the best way to win the game. Remember, every time you get killed, you are giving one point away to the opposite team and vice-versa! The match lasts 30 minutes in which the two teams will face each other to survive and win the game.
Full Day&Night cycle takes 15 minutes.
New Gadget: ChemlightsSimilar the Scout's Flare but with less range and more duration (60 seconds). Available in four different colors: Blue, Red, Orange, Green.
New weapon reloading and magazines systemIn Classic gamemodes (GaT, DE, TDM etc.) non-Full magazine are now saved in the backpack when reloading and remain available for later use. Pressing R, the magazine with the largest amount of projectiles will be used. Empty magazines will be destroyed. (Classic gamemode only, in the sandbox gamemode empty magazine are stored in the backpack)
Thanks all for the support and see you in game!
Hi guys, time to announce the next update, a huge upgrade for the game and this is why we skipped the last monthly update.
The 70.0 update is just the first step that will bring a huge expansion inside the world of "Of Guards and Thieves". We are talking about large maps, Sandbox gamemodes, better dedicated servers with up to 60 players, permanent world, inventory, crafting, resource harvesting, permadeath, survival stuff, roleplay gamemode, custom dedicated servers for gaming communities, vehicles, improved gadgets, weapons and characters abilities, clans, dynamic single player sandbox gamemode and lot of others stuff.
...one step at a time...To do all this stuff we need to move one step at a time and the 70.0 update is the first move to accomplish these tasks. Basically the 70.0 update will bring some starting features that represent the core for the next expansions.
Upcoming changes in version 70.0
NOTE: stuff like "item drop on death", "limited spawn gear", "random item/character spawn", and the other notes, are referred to the incoming Sandbox gamemodes (Massive TDM - Survival and others) For obvious reasons these features will be not available in the standard gamemode (GaT, TDM, DE etc.) that will stay with the actual class system with dedicated equipment.
The next stepsAfter that we are going to improve and expand all the current features, and of course, adding also new content.
More informations and details will be given after the update release.
Official Teamspeak reminder
We are happy to announce that "Of Guards and Thieves" official Teamspeak server is now up and available to everyone.
To connect use this address: ts.ofguardsandthieves.com
You can find the Teamspeak rules HERE
If you need a private channel for your Clan/Friend Groups read HERE
More info soon! Stay tuned.
Thanks all for the support and see you in game!
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