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Of Guards And Thieves - Update 62.0
Sept. 5, 2014

Hi guys! Update 62.0 is available from September 3!

Here's the complete changelog for 62.0 update:

  • New gamemode: Capture the Flag (CTF)
  • New gamemode: Instagib Capture the Flag (igCTF)
  • Runner and Heavy zombie classes REMAKE
  • New Zombie classes: Tank, Acid, Smoke
  • Zombie ability: Acid Spit, Smoke Bomb, Throwable Rock
  • New Guard class: Carrier
  • New Thief class: Saboteur
  • New Primary Weapon: XN8 automatic rifle, NP5 Kompact SD
  • New Gadget: Incendiary grenade, Molotov

Capture the flag (CTF)

In this mode, there are two teams (Blue and Red). There is a time limit of 5 minutes at the end of which the team with most points is the winner. Each team have to defend their own Flag and must steal the enemy Flag to make points. If at the end of the 5 minutes teams have the same score, the game will switch to "golden flag" phase: during this phase the first team to score a point wins the game.

Instagib Capture the flag (igCTF)

igCTF rules are the identical to the normal CTF mode, the differences are the presence of the same class for both teams and daylight illumination. * For more details, see the information about instagib (IG) gamemode.

Tips about CTF and igCTF

  • Remember, every time your Flag is stolen, the opposing team scores one point.
  • If the Flag Carrier is killed, the flag falls to the ground and can be picked up again within 15 seconds, if no one picks it up will return automatically to the respective base.
  • You can not collect your own flag from the ground but you have to protect it until it respawns automatically to your base.
  • Think about what you are doing, rushing the enemy base will result in a easy enemy flag capture, but leaving your own flag unprotected is very risky.
  • Try to intercept the flag carrying enemy before he reaches the capture point.

New Zombie classes and Abilities!

Tank

Health: 100 - Base max speed: 4


Primary attack

Secondary attack

Acid

Health: 50 - Base max speed: 4.4


Primary attack

Secondary attack

Acid spit in action!

Smoker

Health: 65 - Base max speed: 4.6


Primary attack

Secondary attack

Carrier and Saboteur

The Carrier (Guard) and the Saboteur (Thief) are two new classes with an ibrid Support/Assault role. They are equipped with two new main weapons, the XN8 automatic rifle and the NP5 Kompact SD submachinegun.

Here the stats for the respective classes:

Carrier

Health: 74 - Base max speed: 4.4


Primary weapon

Secondary weapon

Gadget

Saboteur

Health: 70 - Base max speed: 4.5


Primary weapon

Secondary weapon

Gadget

Incendiary Grenade and Molotov


Incendiary Grenade and Molotov are very useful gadget, use them to slow down your enemies and to block crucial ways in the most appropriate moment.

What's next?

Are you ready?

  • Experimental Camera offset system
  • Improved weapon hit detection and better particle system (multiple hit particle rendering, blood splat particle system)
  • Weapon Muzzleflare
  • Weapon chellchasing
  • New Gadgets and Ability
  • New Zombie classes
  • General Rebalance and Fix
  • General improvements
  • A new gamemode

and..

  • Huge gamemode spoilers with screenshots, concept art and explanation about new game mechanics.

Of Guards And Thieves - Update 61.2
Aug. 8, 2014

Here the complete changelog for 61.2 update:

  • New gamemode : VIP escape (VIP)
  • New gamemode : Instagib (IG)
  • New Maps for IG and MB : VR Arena v2 & VR Arena v3
  • Zombie Rush: added arrow pointing the brain position (for survivor only)
  • Bug fix: missing level 17
  • Bug fix: minimum resolution on Steam game client.
  • Bug fix: wrong class respawn Bug fix: mixed gamemode bug

New gamemode: Instagib (IG)

In this mode, there are two teams (Red and Blue). The first team to get to 40 kills is the winner. There is a time limit of 5 min which means that if neither teams reached a kill count of 40, the higher scorer will win. Maximize your kill count while minimizing the kill count of the opposite team. Remember, every time you get killed, you are giving one point away to the opposite team and vice-versa!

In this game mode players are equipped with a single weapon, the Railgun. The Railgun is capable of inflicting massive damage in a single shot (up to 200 HP), but have a slow rate of fire.


Tips about IG

  • Kill all the moving things.
  • You are a Death machine.
  • You can kill your opponents with a single blow, but they can do the same with you.
  • Looking for cover between kills is always a good idea.
  • Remember, your weapon is deadly, but you must wait for it to cool down between shots.

VR Arena Maps

IG is playable on all maps but we have created special maps, with a symmetrical structure. The VR maps are set, as well as the name suggests, in a "virtual reality" environment. You can play this maps only in IG (Instagib) and MB (MadBall) game modes.


New gamemode: VIP escort (VIP) - 1st version

In VIP escort guards must escort the VIP alive up to the exit point, VIP is random chosen at the start of the game. Thieves Team have to kill to the VIP. Teams have 5 minutes to complete their goals. This mode is probably one of the most 'difficult, without an organized team is almost impossible to win.

Tips about VIP

  • Don't move alone.
  • Start a conflict only if necessary. Revealing your position too soon might put yourself in danger.
  • Be stealthy and move with caution!
  • Remain with the bodyguards as much as possible.
  • Do not engage the enemy directly. Usually, you can not compete against the thief firepower.
  • Remember, you need to escape alive, and yeah, VIP cannot respawn.

VIP Equipment


Why VIP - 1st version?

Because this is the first version of the VIP mode, in future updates the gameplay will be improved, making it more diverse and satisfying.

Before you can escape and win, VIP and her escort will have to solve a series of goals. These objectives will be chosen randomly at the beginning of the match from a list that includes things likes: - Hack and retrieve data files from PC - Recover important item or valuable information

As happens in GaT game mode, thieves do not know which goals must be completed before VIP can escape.

Gameplay flow example:

  1. Hack pc and retrieves the password of the safe
  2. Unlock the safe
  3. Recover important information from the safe
  4. Escape alive

What's next?

We are working on several things, including the first bunch of features for the huge game mode series:
  • Night and day cycle
  • Huge map
  • NPC (animals and zombies)
  • Deeper interaction with the environment

Next update announcement

Apart from the future "huge world" mode we are expanding the content of the actual game modes and the next update will include:

  • ZR - Runner and Heavy zombie class remake/improvement
  • ZR - 2 new zombie classes
  • 1 new Guard class
  • 1 new Thief class
  • New gadgets and weapons
  • 2 new Game Modes

Again, thanks all for the support and see you in game!

Of Guards And Thieves - Official WIKI
April 27, 2014

OGAT Official WIKI is now Available on gamepedia.com.

Update after update, OGAT is starting to have a good amount of content, so we decided to setup a WIKI full of precious informations, guides and news.

What can I find in the wiki?

The WIKI contains several sections, each dedicated to various aspects of the game.

Let's see an example of what you can find:

  • Weapons section, with detailed information about all weapons available, and news about the future ones
  • Gamemode section, Guides and descriptions of game modes, and yes... some big spoilers about the new gamemodes
  • Classes section
  • Development section
  • Gadget section
  • Equipment section
  • Levels and Experience Points section
  • Faction and Maps
  • ...and much more!

Class Biography

Wepons and Equipment

You will find a lot of information in this section, learning the details of each weapon will improve your performance in the game.

Detailed Information and Stats

Knowledge is the key to success, discover every single detail to master the item in the best possible way.

Visit the WIKI here: http://ogat.gamepedia.com

Of Guards And Thieves - Update 57.2
March 7, 2014

Changelog:

  • Slower speed of movement when going backward or strafing
  • Heavy weapons will slow down the players
  • New position for thieves targets in Cemetery map
  • Improved terrain detail and vegetation


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