Welcome to our development blog!
You've found the place where we try to keep everyone up to date about game development progress and everything related to our little independent video game studio.
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Happy birthday Of Guards And Thieves! To celebrate it we're giving every Demo/Free players the opportunity to try all the premium features during the weekend. You'll be able to use all the maps, classes, gamemodes and map editor, enjoy ;-)
* Free Week End event will last until Monday!
In other news, we're working on a better way to build and share custom maps that will be published at the end of the month. Here's a little preview about the Map Browser.
Map browser preview
The new in-game Map Browser will allow you to share your custom maps with other players and install any public map to use in your games. Also, maps now will be saved and downloaded from our servers to avoid any type of issues related to peer to peer connections when users host their game.
Maps can be ordered with various filter
Maps can be filtered by gamemodes and game type
In the top right section additional filters are available in order to look for a specific map name or author.
The map details area on the right contains all the details for the selected map
Gamemodes Compatibility: show which gamemodes are compatible with the selected map.
Description can be edited by the author directly inside the map editor gamemode.
Install/Unistall button are self-explanatory.
Installed maps will be available in the map selection screen in your game Lobby.
Daily ReportsDaily reports consists in daily publication of something new on which we worked. This kind of report are more focused and includes small tasks like 3d art showcase as new gun, skins, map editor new content, new features and content explanation, game design ideas, and more.
Daily reports will be published on Facebook page/Twitter and on dedicated monthly thread here on the official forum. Usually there will be one publication per day.
We also took some time to update the public Development Roadmap, take a look ;-)
Hi guys, Of Guards and Thieves update 74.24 is now available with a brand new "Winter Pack" for map editor.
Here's all the changes in this update:
Map Editor Winter Pack
New content and bug fixes
Map Editor Winter PackWinter Pack map editor update contains 284 new winter themed tiles distributed on different tilesets.
New Avatars4 new profile Avatars available
Featured Maps available for downloadWe designed 3 new maps for gTDM/IG/MadBall game modes, you can download them following this link: http://www.subvertgames.com/community/t/6455484844343296?p=1
OF Squared TDM #1 - By Subvert Games
OF Snipe Training #1 - By Subvert Games
OF Winter War #1 - By Subvert Games
Hi guys, finally the Map Editor v.1 is available for everyone!
It took us a lot of time and a huge amount of work but it's a really important addition to the game that will give the players a potentially infinite map amount and a way to express your creativity.
Here the content list for the update 74
Map Editor 1.0
New content and bug fixes
Here's a quick video preview that shows how to create a medium size house and some outdoor vegetation.
Tons of unique assetsMap Editor assets are organized in LAYERS, TILESETS and TILES and feature more than 800 placeable objects. "Layers" works as main category selection tool, "tilesets" rapresent a further subdivision into a specific sets of objects, and "tiles" are the specific objects that you can place into the scene.
7 different layers for a total of 892 different tiles, subdivided in 53 tilesets.
Map Editor GuideIf you need in-deep information and guidelines about the Map Editor check the official guide here: http://steamcommunity.com/sharedfiles/filedetails/?id=570794295
Map Creation, Saving and LoadingTo create a new map click the "New Map" button available inside the gamemode selection screen as host.
Click "Host a new game" button.
Setup your game room name and options *(Keep in mind that if you don't put any password everyone will be able to join your room with editing permissions).
Select the "Map Editor" game mode.
Create a new map by clicking the "New Map" button, select the new "untitled map" and start the game.
Saving your custom mapsThe map can be saved from the map editor gamemode in the dedicated "SETTINGS" section available in the top right corner of your screen.
Enter your map title and click the "SAVE" button to save the map in your hard drive.
NOTE: the map won't be saved automatically, you have to do it manually, be sure to save the map often.
Loading/Playing your custom mapsYour custom maps (with the wrench icon) are listed alongside the official maps in the gamemodes/maps selection screen, just choose the desidered map and launch the game.
We're building an integrated system to save maps in the cloud and share them but at the moment the only way to share a map is to do it manually. Right now every map is saved with an unique Map ID in this folder (Documents/Subvert Games/OGAT/maps).
Retrieve the desidered map ID inside the gamemodes/maps selection screen
Look for the map file with the correct map ID inside your (Documents/Subvert Games/OGAT/maps) folder.
Send the map file to your friends or feel free to publish it on our official community forum or Steam forum
IMPORTANT NOTE! Sharing your maps means that you're giving it entirely to another user, meaning that the new user will be able to edit and rename the map. If you are afraid about copyright and map stealing issues do not share your maps until the official sharing tool is released.
NOTE In a near future all the maps will be saved directly online on our servers, and there will be an in-game workshop that allow users to publish, share and rate maps.
Quit the Map Editor mode To close the Map Editor and return to the Lobby screen just click the "Quit" button in the SETTINGS tab.
REMINDER: Save the map before quitting the editor!!!
Map Building, Tools and ControlsMap Editor have 4 different main tool, each one has a precise use and features.
Online map editingMap Editor allow you to create maps online with other players, basically you can chose between 3 different server settings.
New Zombie Class: Meat Zombie!The Meat Zombie is a support class equipped with 2 healing abilities and one melee attack.
Meat Zombie Stats
Healing SpitThe Healing Spit ability creates a pool of curative blood that heals allies and enemies that pass through.
*The Healing Spit also affects your enemies, so use it with care!
New AvatarMeat Zombie avatar is now available as custom profile image.
Level Cap upped to Level 40
Hi guys, finally we can show something about the upcoming Map Editor update. At the moment we are stress testing all the systems in private and a public release date depends on how many bugs/issues will come out during the next few days.
Creating the map editor took us lots of time and a huge amount of (re)work but we're sure that will be a really important addition to the game.
First update will include the Map Editor version 1.0, that includes these features:
Here's a quick video preview that shows how to quickly build a medium-sized building and vegetation.
Lots of objects
We converted pretty much all the assets used for the classic maps into "tiles" and the first Map Editor update will include more than 250 unique 3D tiles giving you the freedom to create maps with a lot of variety.
Are you ready to create? Stay tuned :)
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