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Here's the complete changelog for 64.0 update:
New Gamemode: Faceless (SL)
In this new gamemode Humans have to find 4 notes around the map within 5 minutes, without being killed by the Faceless. Faceless is a very dangerous enemy, can become invisible and suddenly appear behind you. If you look them in the face too long, you will be wounded to death, be careful and run to survive!
Faceless have to kill the humans before they can pick up the 4 notes. If time runs out humans lose.
Objectives and rules
Human team: Collect 4 notes before time runs out.
Faceless team: Kill all the humans before time runs out.
Balance suggestion: use 4:1 team ratio (4 Humans : 1 Faceless)
The Faceless has the ability to become invisible. Use the right mouse button to switch invisibility On/Off and keep in mind, when it is invisible can not 'cause harm to humans.
Here the list of the new available avatars:
Limited lives system
Server Admin can now set the number of lives available on each game. This option is not available in certain gamemodes.
Damage Feedback system v.1
Scene loading improvements and Fix
Scene loading system has been rewritten, that change brings several collateral bug fix and general improvements.
Thanks for all the support and see you in game!
Update 63.0 for "Of Guards And Thieves" is available from September 19!
Here's the complete changelog for 63.0 update:
New Zombie class
The Fat zombie is an ibrid support-defensive class, its slow movements do not allow him to be very versatile in offensive maneuvers, but his strength and his melee attacks damage make it very useful in defensive positions. In addition, the puke ability allows him to block important spot, damaging his enemies and supporting the team maneuvers.
The puke pool also affects your teammates and yourself, so use it with care!
Ability Cooldown systemAbility/equipment now have a cooldown timer, this means that you have to wait a certain period of time before being able to reuse that ability. You can check the ability/equipment cooldown status on the right bottom section of the game screen.
Here the list of the actual cooldown time:
New Gadget: Glue BombThe glue bomb is a grenade available for scout class, the explosion generates a puddle of glue that will slow down anyone moves over it.
Spoiler about the "Sandbox Mode" featuresNOTE: All the contents below is not available yet.
Crafting and Inventory
Crafting will be one of the most important and rich aspect of this gamemode, our goal is to create a really deep and solid crafting and harvesting system with huge amounts of recipes and items combination.
Crafting recipe sample (empty magazine + 9mm bullets pack = Full magazine):
To do that we need a solid inventory system, and this is our solution:
If you like farming simulation games, prepare your shovel and fertilizer, you'll have hours and hours of farming!
That's all! Just a little spoiler ;-) If you want more details don't miss our future updates and check out our official forum.
Hi guys! Update 62.0 is available from September 3!
Here's the complete changelog for 62.0 update:
Capture the flag (CTF)
In this mode, there are two teams (Blue and Red). There is a time limit of 5 minutes at the end of which the team with most points is the winner. Each team have to defend their own Flag and must steal the enemy Flag to make points. If at the end of the 5 minutes teams have the same score, the game will switch to "golden flag" phase: during this phase the first team to score a point wins the game.
Instagib Capture the flag (igCTF)igCTF rules are the identical to the normal CTF mode, the differences are the presence of the same class for both teams and daylight illumination. * For more details, see the information about instagib (IG) gamemode.
Tips about CTF and igCTF
New Zombie classes and Abilities!
TankHealth: 100 - Base max speed: 4
AcidHealth: 50 - Base max speed: 4.4
Acid spit in action!
SmokerHealth: 65 - Base max speed: 4.6
Carrier and Saboteur
The Carrier (Guard) and the Saboteur (Thief) are two new classes with an ibrid Support/Assault role. They are equipped with two new main weapons, the XN8 automatic rifle and the NP5 Kompact SD submachinegun.
Here the stats for the respective classes:
CarrierHealth: 74 - Base max speed: 4.4
SaboteurHealth: 70 - Base max speed: 4.5
Incendiary Grenade and Molotov
Incendiary Grenade and Molotov are very useful gadget, use them to slow down your enemies and to block crucial ways in the most appropriate moment.
What's next?Are you ready?
Here the complete changelog for 61.2 update:
New gamemode: Instagib (IG)
In this mode, there are two teams (Red and Blue). The first team to get to 40 kills is the winner. There is a time limit of 5 min which means that if neither teams reached a kill count of 40, the higher scorer will win. Maximize your kill count while minimizing the kill count of the opposite team. Remember, every time you get killed, you are giving one point away to the opposite team and vice-versa!
In this game mode players are equipped with a single weapon, the Railgun. The Railgun is capable of inflicting massive damage in a single shot (up to 200 HP), but have a slow rate of fire.
Tips about IG
VR Arena MapsIG is playable on all maps but we have created special maps, with a symmetrical structure. The VR maps are set, as well as the name suggests, in a "virtual reality" environment. You can play this maps only in IG (Instagib) and MB (MadBall) game modes.
New gamemode: VIP escort (VIP) - 1st version
In VIP escort guards must escort the VIP alive up to the exit point, VIP is random chosen at the start of the game. Thieves Team have to kill to the VIP. Teams have 5 minutes to complete their goals. This mode is probably one of the most 'difficult, without an organized team is almost impossible to win.
Tips about VIP
Why VIP - 1st version?
Because this is the first version of the VIP mode, in future updates the gameplay will be improved, making it more diverse and satisfying.
Before you can escape and win, VIP and her escort will have to solve a series of goals. These objectives will be chosen randomly at the beginning of the match from a list that includes things likes: - Hack and retrieve data files from PC - Recover important item or valuable information
As happens in GaT game mode, thieves do not know which goals must be completed before VIP can escape.
Gameplay flow example:
What's next?We are working on several things, including the first bunch of features for the huge game mode series:
Next update announcement
Apart from the future "huge world" mode we are expanding the content of the actual game modes and the next update will include:
Again, thanks all for the support and see you in game!
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