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Of Guards And Thieves - Official WIKI
April 27, 2014

OGAT Official WIKI is now Available on gamepedia.com.

Update after update, OGAT is starting to have a good amount of content, so we decided to setup a WIKI full of precious informations, guides and news.

What can I find in the wiki?

The WIKI contains several sections, each dedicated to various aspects of the game.

Let's see an example of what you can find:

  • Weapons section, with detailed information about all weapons available, and news about the future ones
  • Gamemode section, Guides and descriptions of game modes, and yes... some big spoilers about the new gamemodes
  • Classes section
  • Development section
  • Gadget section
  • Equipment section
  • Levels and Experience Points section
  • Faction and Maps
  • ...and much more!

Class Biography

Wepons and Equipment

You will find a lot of information in this section, learning the details of each weapon will improve your performance in the game.

Detailed Information and Stats

Knowledge is the key to success, discover every single detail to master the item in the best possible way.

Visit the WIKI here: http://ogat.gamepedia.com

Of Guards And Thieves - Update 57.2
March 7, 2014

Changelog:

  • Slower speed of movement when going backward or strafing
  • Heavy weapons will slow down the players
  • New position for thieves targets in Cemetery map
  • Improved terrain detail and vegetation


Of Guards And Thieves - Update 57.1
Feb. 23, 2014

This time we're introducing crossbows and the Shadow class is the first to use them. You don't have a lot of arrows but they are deadly and silent, use them wisely!

Another big change is the "weapon precision system". Each weapon now have a different behaviour when shooting continuosly affecting the player ability to keep the aim straight. Pro-tip: single shots or shot bursts from an automatic weapon will always give you the best precision.

At last, we have now a second zombie class with a lot of HP but is slow. Also, the original zombie class is now faster.

Full changelog:

  • New crossbow weapon for Shadow class
  • Weapon precision system
  • Show door top in shadows is now optional
  • New zombie class: slow and with lots of HP
  • Increased level cap to 7

Of Guards And Thieves - Update 57.0
Feb. 6, 2014

Experience points and levels

This time we introduced experience points and levels for all user profiles. This feature will be used to unlock various classes, weapons and gadgets in a near future but since for now it's just in testing phase we capped the maximum level to 5. We will gradually rise the level cap in the following updates. At the moment the experience points you receive at the end of a match will be 150XP for victories and 80XP for defeat. This amount will vary a lot in the future based on how well you performed in the match and depending on how "balanced" a match really is.


Bigger window support

WIth the exception of the webplayer, we're working on making the game user interface better on bigger screens. Our plan is to support 1280x720 as the minimum playable resolution and I'm pretty sure is a "safe" resolution nowadays. We started with some changes in the server list and lobby window where the graphical elements are now less cramped and allow us to put some extra informations.

Bug fix: server freeze when a new player enter the match right before the start

We made some changes to prevent the unresponsive server stuck on "Waiting for other players..." message. This bug fix also solves various others bugs like "players in the wrong team" (guards that can steal) and "invisible players" :-D

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